Capturing Stereoscopic Equirectangular Panoramas in Unity
Write editor scripts and shaders to generate stereo equirectangular images for skyboxes, environment maps, and cubemaps in the Unity game engine.
![A stereoscopic equirectangular panorama captured using the described technique, visualized as an anaglyph skybox.](/tutorials/capturing-stereoscopic-panoramas-unity/header-4x3.png)
Write editor scripts and shaders to generate stereo equirectangular images for skyboxes, environment maps, and cubemaps in the Unity game engine.
Create outline shaders for Unity that have a stable screen-space width, specified in pixels, regardless of distance from the camera.